We build worlds
people can walk into.
Xhinobi Studio designs and engineers games, VR, and interactive systems for brands, event agencies, themeparks, and museums — from first prototype to the day it opens to the public.
Five disciplines, one build team
Every project moves through the same senior team — design, engineering, and on-site integration — so nothing gets lost in handoffs.
Game Development
Full-cycle production for PC, console, and mobile — prototyping, gameplay engineering, art pipelines, and live-ops support after launch.
VR/AR Development
Immersive builds engineered for comfort and presence across standalone and tethered headsets, tuned for long dwell times in public settings.
Event Games
Custom interactive games for activations, expos, and brand events — built to onboard a stranger in ten seconds and hold a crowd.
Interactive Software
Bespoke tools and installation software — touchscreens, motion tracking, kiosks, and control systems built to run unattended for years.
Active Game Center & Museum Experiences
Interactive systems, game system, and guided interactive exhibits — designed for durability, safety, and thousands of guests a day.
Support & Live-Ops
Post-launch monitoring, content updates, and on-site maintenance so your installation stays reliable long after opening day.
Awesome Builds
A sample of the games, interactive experiences, and installation systems we've shipped for clients across events, museums, and recreation center.
Interactive Museum
Explore through hands-on discovery. This interactive exhibit features multiple stations built to inspire museum visitors.
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Interactive Product Experience
Turn your event floor into an interactive playground. Scan, explore, and unlock exclusive product experiences across multiple booths to win rewards.
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Full Game System
Turning creative visions into high-performing gaming titles. We handle mechanics, design, and deployment to deliver engaging gameplay and robust tech.
Immersive Game Room
Transform physical spaces into interactive playgrounds. We develop high-energy, multiplayer digital games designed specifically for immersive rooms and entertainment hubs
Event Exhibition
Draw crowds and dominate the floor. We build short, high-impact interactive games tailored to your brand, designed to maximize attendee footprint and social sharing.
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System Platform
Beyond just the game, we build the engine behind it, paired with a robust backend infrastructure to seamlessly manage leaderboards, user data, and content updates.
A small studio built from three worlds
Xhinobi Studio was founded by people who came from games, from themeparks, and from museum design — three industries that rarely talk to each other, but all live or die on the same thing: whether a person walks up and wants to touch it.
We stay small on purpose. Every project is run by senior designers and engineers, not handed down through account layers, which means the people scoping your project are the same people building it.
We work directly with exhibit fabricators, event producers, and ride manufacturers, so our systems are built to survive real installs — dust, crowds, and power that isn't always clean.
Designers, engineers, and on-site technicians — the same people who scope your project are the ones who build it.
From brief to opening day
Discover
We learn the space, the audience, and the constraint that matters most — budget, footprint, or timeline.
Prototype
A playable or walkable prototype within weeks, so decisions get made on something real, not a deck.
Build
Full production with weekly playtests, hardware integration, and on-site testing before install.
Support
Launch-day staffing, monitoring, and a support line for the life of the installation.
Tell us what you're building
Share a few details about your project and the team will get back to you within two business days with next steps.